Maybe it was luck dunno, that's why I was asking what is the best settings to play online. It's our best result for now, but I don't think that the config work all time. Brawl at 1920x1080 resolution with an HD texture pack and ReShade installed on Dolphin Emulator. When playing super smash bros brawl with 4 characters the frame rate goes from 100 to 57 and the audio and start to lag. But every month we have large bills and running ads is our only way to cover them. This is test gameplay for Super Smash Bros. Its most likely your CPU is not up to snuff for 4 player SSBB, like Jhonn said. We've made one game work, in a basic arena, with audio throttle, limit by fps, sound with no audio output. We dont have paywalls or sell mods - we never will. I've read in the FAQ about netplay and desynch : "This is also inevitable with any random occuring events in Dolphin.", so I guess there is no solutions for that since the spawn location, map change, and items are random. Sometime i spawn in the left corner on my PC, and I spawn in the right corner on hie Pc =) So we are immediatly desynch. Then a second problem, is the spawn location. With the default settings, we were desynch before entering the arena, when selecting character. Of what we've seen, it seems to work better with low fps (audio limit was like 30fps, and 40fps was working fine too). But when we tried to play with my friend, we were constantly being desynch.ītw we tried a lot of different settings, including limit fps. So if u have a solution to make it works i'm listening, and if u have others games that'll work better than SSBB i'm listening too Maybe we could try Super Smash Bros Melee, i've read somewhere that it's working better.Īnyway, I wanted to thank all the team for the good work Even if the netplay isn't working well, I've tried it in solo and it's working perfectly without freez/lag or anything =) So thanks, and keep the good work > Are u talking about the Netplay? The game works fine in single player (I only played an hour or so, but I didn't seen anything weird). Anyway, if all random events cause desynch, it may be hard to play SSBB since random is part of the game I've also read that we should disable the items but we didn't tried that yet. We are playing with the same iso, same save, with the same options, same Dolphin version (3.5-336), on arena with no random event. Maybe we should used an older Dolphin version? Almost because we can't find the Audio Throttle option. I read the Netplay guide, and we've done almost like it said. 7z format and can be opened with the free tool 7-Zip. We tried it yesterday, and it seems that we are always being desynch 1mn or a little more after the beginning. This Vault contains every known Wii disc in the world, synchronized nightly with Redump.To play them youll need an emulator from the Emulation Lair. Phantasy Star Online Episode III C.A.R.D.I discovered Dolphin a few days ago, and I decided to try to play to my old SSBB with a friend. The collection also has these files which do not match any current Redump hash value - so are either corrupted, or Redump hash data may have changed since these files were uploaded in 2020 (I've not checked each manually so cannot confirm whether they are playable) - so I would avoid these files from this collection:Īll-Star Baseball 2004 featuring Derek Jeter Explore new ways to smash your opponents and enjoy the enhanced gameplay and visuals. Brawl that adds new characters, stages, music, and features to the Project+ build. 69 that are missing entirely (note: some of these will be different revisions of games that are present). Project Horizon (1.1) is a mod for Super Smash Bros. 199 that are present and correct in some form across the dataset, but don’t match Redump naming conventions. 332 that are present, correct, and match Redump naming conventions. Of the 600 games in the GameCube redump dat that are ‘USA’ and have category ‘Games’ ( e.g. Hey all In this video I go over how to install and set up Project Plus, the community made patch for Super Smash Brothers Brawl on the Wii. I did a full download of this collection and compared file hash data to the Redump datfile as of July 2021 ("Nintendo - GameCube - Datfile (1915) ( 21-13-25).dat"). Thanks for the upload OP, but unfortunately I think there's enough inconsistencies in this collection against Redump datfile data to recommend finding another collection.
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